Evan Newton
Evan Newton - Making games amazing since 2008.
Evan Newton is a QA and creative manager in game development with AAA experience on Mobile, PC, and Console games.
Evan is adept at QA playtesting best practices, Game Design Philosophy, and Production disciplines including Scrum Project Management and adapting tools to fit the needs of the environment.
Avid blogger: http://www.narrativist.com
AAA experience on games including:
Dragonvale (iOS)
Ragdoll Blaster 3 (iOS)
League of Legends (PC)
Call of Duty: World at War (and Nazi Zombies DLC) (PC and Console)
Transformers: Revenge of the Fallen (Console)
Call of Duty: World at War (PC and Console)
Chronicles of Riddick: Assault on Dark Athena (Console)
Games are Evan's life, and he loves discovering the next big thing.
Evan Newton's Background
Evan Newton's Experience
Contributing Editor at Aggregame
April 2011 - October 2011
Writing industry news, reviews, and keeping 'em honest.
QA Analyst/Contributing Writer at Riot Games
September 2010 - March 2011
Quality assurance and design support for one of the most popular games online: League of Legends.
Also contributed articles for the Journal of Justice.
Freelance Content Manager at Xoobis
June 2010 - October 2010
Managing and writing content for the websites, as well as supporting the creation of great mobile apps and games!
Writer/Reviewer at Freelance
September 2009 - September 2010
Writing on video game design, technology, and innovative freedom for websites including:
www.hplusmagazine.com
www.northwestgamer.com
www.dailyangry.com
Content Manager at Internet Brands
October 2009 - April 2010
Overseeing content for multiple major auto enthusiast websites like ford-trucks.com, corvetteforum.com, and hdforums.com.
Quality Assurance Tester at Activision Blizzard
March 2008 - July 2009
Quality Assurance professional working on several AAA projects:
Treyarch
Call of Duty: Nazi Zombies DLC
Call of Duty: World at War
James Bond: Quantum of Solace
Luxoflux
Transformers: Revenge of the Fallen
Vivendi Universal
Chronicles of Riddick: Assault on Dark Athena
Chronicles of Riddick: Escape from Butcher Bay (Xbox 360 Release)
Creative Consultant at EMG Innovations, Nest Egg Studios
March 2006 - March 2008
I provided written and creative services for a marketing and PR Agency as well as an independent game company developing an MMO.
Creative services included:
Copywriting
Story development
Technical writing
Voice over production and writing
Entertainer/Production Assistant/Bartender at Teatro Zinzanni
August 2005 - October 2006
I helped provide marketing and production assistance for the Pacific Place Mall exhibition (August 2006). The rest of the year, I provided drinks and minor entertainment for guests coming to see the show.
Editor-In-Chief at Musica Entertainment
August 2004 - August 2005
I spearheaded the formation of a music and entertainment news source, targeting the Seattle metropolitan area.
www.musicaentertainment.org
Senior QA Analyst at Backflip Studios
January 2012
QA and gameplay analysis for mobile games including:
Dragonvale
Ragdoll Blaster Series
Hamster Attack
Etc.
Evan Newton's Education
University of Washington
2001 – 2005
B.A.
Concentration: Commmunications/English Creative Writing
Activities: Jazz Band, Software Usability Design, Mixology
Evan Newton's Interests & Activities
First person perspective gaming, narrative driven games, innovative ideation, dreaming big--thinking pragmatic, and just about everything else.